AR & VR


Liquid Percussion (2023)

Interactive augmented reality installation / instrument.

Commissioned by Ryan Scott and Continuum Contemporary Music


#touchgrass (2022)

Interactive augmented reality sound installation mobile app featuring the compositions of six Canadian composers.

Commissioned by Clusterfest 2022 and Polycoro.

https://polycoro.ca/touchgrass-app-info


 

Boundary (2020)

Interactive augmented reality sound installation mobile app.

Commissioned by Gaudeamus Muziekweek : Screen Dive 2020.

https://boundaryxgaudeamus.com

Solo flute performed by Sara Constant.

Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

 

WNMF x AR (2020)

Augmented reality installation mobile app.

Commissioned by Winnipeg New Music Festival 2020.

http://www.wnmfxar.com

WNMF x AR is a series of augmented reality installations and interactive experiences at the Winnipeg New Music Festival 2020. http:/www.wnmfxar.com
 

 

Augmented Percussion (2019)

For multi-percussion and augmented reality.

Written for Mélissa Labbé and premiered at the centre d’experimentation musicale on December 6, 2019.

La curiosité artistique d'Amy Brandon sera principalement dirigée vers les interactions timbrales et les possibilités sonores résultants de l'assemblage de s...
 

 

7 Malagueña Fragments for Augmented Guitar (2019)

For Spanish guitar and augmented reality.

Written for Emma Rush and premiered at the Sound and Music Computing Conference in Malaga, Spain in May, 2019

Rehearsal recording of Emma Rush performing part of 7 Malagueña Fragments at SMC 2019

 

 

Hidden Motive (2018)

For improvisor and augmented reality headset.

Premiered at TENOR 2018, McGill University, Montreal.

Laptop artist: Kristina Warren with CLork Ensemble.

Hidden Motive is an electroacoustic score / controller that allows the user to play and respond to augmented reality graphics via the META headset. Developed...
 

 

Bicinium (2017)

Augmented reality installations.

Created in collaboration with New Zealand artist Shannon Novak.

Installed at the Banff Centre as part of the workshop ‘Concert in the 21st Century’.

Work created at the Banff Centre in February 2017 with Shannon Novak, Chris DePape, Fernando Bravo and the Oculus Rift with weavr.space